Hello! I’m a graduated System & Gameplay Designer with a keen sense of narrative and 2 years of hands on experience in game design and development. Currently open for junior/entry-level work.
My focus is in creating memorable experiences by designing engaging systems and tailor the gameplay by frequent testing and iteration.
With my background in the entertainment industry as a video producer and broadcast technician I bring a unique perspective in creating gameplay experiences for the player.
Please watch my video to get to know what I’ve been working on.
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The Legend of Tronco
Unreal 5.1
7 Weeks
9 people
Tasks and roles
System Design
Gameplay Design
Combat Design
Top down rogue-lite game where you’ll battle a variety of enemies and gaining new abilities and upgrades as you progress each level. Play as a forest spirit avenging your mentors death.
Project BeTwixt
Unreal 5.2
5 months
22 people
Tasks and roles
Technical System & Combat Design
Product Owner
Narrative Design
Adventure platformer in a Christmas themed environment based on a published children’s book about bringing back Christmas in a world with unbalanced frequencies. Bring back objects from another frequencies and rinse your friends from curses with the help of your companion.
Work in progress
Part of Me
Unreal 5.1
4 Weeks
9 people
Tasks and roles
System Design
Gameplay Design
Narrative Design
In this horror stealth game you play as a burglar that breaks into an artists house to steal valuable art pieces. While you sneak around and explore you can uncover the dark secrets of who you are stealing from.
Jimbo & Dimbo Space Adventure
2021.3.8f1
4 Weeks
9 people
Tasks and roles
Product Owner
Gameplay Design
Sound Design
UI Design
2 player FPS co-op where you’ll have to explore an alien world populated by robotic arachnoids to find your missing parts for your broken down ship during the day, while at night you have to defend your ship from being attacked. Combining each players unique elemental weapons and tools will help enhance the combat.